Close Button Get free games updates:  
Popular Games:    100 Balls    ***   Tanks War    ***   Air Plane Battle    ***   Boy Adventurer    ***   Color Box    ***   Dangerous Rescue    ***   DD Node    ***   Dots Pong    ***   Flies Killer    ***   Fast Knife    ***   Gogi2    ***   Going Nuts    ***   Goto Dot    ***   Greenman    ***   Hangman7    ***   Jeep Ride    ***   Knights Diamond    ***   Monster Jump    ***   Nugget Seaker    ***   Robbers In Town    ***   Room Escape    ***   Shadow Boy    ***   Sky War Mission    ***   Super Kid Adventure    ***   Tank Arena    ***   Tower Challenge    ***   Tripolygon    ***   UFO Raider    ***   Viking Escape    ***   Wothan Escape    ***   Tanks Battle    ***   The Sorcerer Game    ***   2048    ***   American 2048    ***   Asteroids Classical    ***   Asteroids Modern    ***   Backgammon    ***   Battleship    ***   Breakout    ***   Checkers    ***   Chess    ***   Connect4    ***   Defender    ***   Domino    ***   Freecell    ***   Pacman    ***   Snake    ***   Blocktris    ***   Space Invaders    ***   Tower Platformer    ***   Action Reflex    ***   Exolon    ***   Zombie Shooter    ***   Dead City    ***   Dead Land Adventure    ***   Cowgirl Shoot Zombies    ***   Zombies Buster    ***   Shoot Angry Zombies    ***   Death Alley    ***   Ancient Blocks    ***   Angry Aliens    ***   Angry Finches    ***   Angry Fish    ***   Blackjack    ***   Bubble Shooter    ***   Candy Game    ***   Frog Jumper    ***   Jewel Match    ***   Gold Miner    ***   Gomoku    ***   3D Maze Ball    ***   Pinball    ***   Plumber    ***   Slot Machine    ***   Soap Balls Puzzle    ***   Sudoku    ***   TicTacToe    ***   Towers Of Hanoi    ***   Trouble Bubble    ***   










Going Nuts

Insights from the gaming industry

Player vs. Environment

Player versus environment, or PvE (also known as player versus monster, or PvM in some communities), is a term used in online games, particularly MMORPGs, CORPGs, MUDs, and other online role-playing video games, to refer to fighting computer-controlled enemies—in contrast to PvP (player versus player).

Usually a PvE mode can be played alone, with human companions or with AI companions. The PvE mode may contain a storyline that is narrated as the player progresses through missions. It may also contain missions that may be done in any order. For example, Guild Wars narrates its story by displaying in-game cut scenes and dialogue with non-playable characters (NPCs). To enhance replayability, missions can often be completed many times. Characters playing in this mode are often protected against being killed by other players and/or having their possessions stolen. An example of a game where this is not the case is Eve Online, where players can be, and often are, ambushed by other human players player versus player while attempting to complete a quest. Some games, such as World of Warcraft, offer the player the choice of participating in open-world PvP combat or doing quests without PvP interruption through use of specialty servers and temporary player flags.